Filmic blender for vray

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The whole handling of Blender suddenly felt natural when I lost all the anxiety of not being as quick as I use to be in max, having incorporated all the shortcuts – after some hours it got fluent. So, in the adventurous mood, I was in, I started blender again – watched several quick-start videos for beginners like this one and imported an old scene I made a couple of years ago. If you are interested, check the bitbucket repository to read the development history of it (also the place where to get the corona bridge ) Until recently… August 2016 to be correct. It worked quite good already, but it wasn’t developed further, unfortunately.

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The exporter for Corona has been around for quite some time, and I tried it once in Alpha7 days, before the Corona Renderer 1.0 release. Since some time there is the Cycles render engine – and exporters for Corona Renderer and V-Ray. I tried Blender several times – but I always shied away from it again for several reasons: The UI is unique, and it lacked a convincing render engine. Well, I also find it excellent to look over the rim of a teacup and learn new things.Īlso, I find it imperative to know more 3d software packages than the one you usually use – it frees up the mind to see how things could also be achieved differently – apart from the way you already know. A rendering with blender and Corona A7 Why?

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